Fri, 4 September 2009
The Summer of Confabs continues with a conversation featuring game writer and narrative designer Sande Chen (The Witcher); Justin Keverne from Groping the Elephant; and Roger Travis from Living Epic and the Video Games and Human Values Initiative. We discuss the shifting sands of gameplay, game difficulty, and the "vernacular of games"; and we cast a quizzical glance at game pricing. Stay tuned, as I'll be releasing 2 more Confabs in the days ahead. I hope you enjoy them.
Show links:
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